Staff Profile: Meet Gerald Lindo

Name: Gerald Lindo
Job Title: NGSIS Project Manager

Working On:

-Project Managing for Safety Abroad and CM/Calendar: Working with stakeholders to create an adaptive infrastructure that facilitates project deliverables while working to meet agreed-upon milestones.
-Program Management: Working with project teams to help to identify & address risks/issues/dependencies that allow us to facilitate delivery of the NGSIS initiatives in the Academic & Life Experience, Student Records, Student Finances, Curriculum Design & Development and Planning & Analytics streams.

Where did you study?
University of Toronto ~ I graduated from the Faculty of Applied Science’s Engineering Science Program, specializing in Computer Science / Communications engineering.

How are you feeling about your first two weeks on the job?
I’m feeling quite optimistic.  I’m really enjoying working with my project teams and stakeholders and contributing to the project work already underway, here. The team has been very welcoming, sharing their own ‘newbie’ experiences with me and helping me to feel very much at home.

Share with us a few ideas, how you perceive the university environment, any thoughts of optimism?
From a professional standpoint, many facets of this position, itself, may seem to be daunting. Despite this, my colleagues have helped me to feel confident that I’ll meet these opportunities as part of a strong and compassionate team, which is, in itself, very reassuring. After graduation, I’d returned to the university several times to volunteer with and help out student groups that interested me. This served to expose me to many  different sides of the university that I’d never been able to see and enjoy as an engineering student. Lastly,  I approached this job as an opportunity to contribute to my school in a professional aspect, while still being able to share in the wonderful culture that I’d been able to discover over the past several years and what I’ve seen so far is definitely cause for optimism.

Staff Profile: Andre Kalamandeen

As part of an ongoing series, we’ve reached out to contributing members of the NGSIS program and asked them to share some insights into their current involvement, career path, areas of professional expertise and personal interests that they bring to NGSIS projects.

Name:

Andre Kalamandeen

Role:

Intermediate Java Developer

Current Project:

ACORN. There’s still a lot of work to be done. We want to make it better, keep tweaking it. Then there’s ACORN Mobile, the staff-facing view…

Career Path:

I was born and raised in Guyana. I did my undergrad at the University of Guyana. After I finished a masters program in Computer Science at the University of Toronto, I saw a student job posting for a contract position doing mobile development. My first project at UTM was working on the card scanning system for shuttle bus running between UTM and the U of T. Since coming to EASI/NGSIS, I’ve worked on MyRes and the ACORN project.

Personal Highlight:

The ACORN project. I had never worked on a team that had so many functional roles! We had developers, functional analysis, UX, QA… Just having all these people work together; it was dramatic and it was interesting for me. It was great to be a part of that experience!

Off the clock:

I try to keep active which involves circuit training at the gym, swimming and cycling. I’m learning to play the piano, though I’m not very good at it. At times you’ll find me on battle.net playing StarCraft, but most times I’m working on mobile apps, or tinkering with new technology.

calmunderfire

Kalamandeen: Calm under fire. 

Staff Profile: Michael Moncada

As part of an ongoing series, we’ve reached out to contributing members of the NGSIS program and asked them to share some insights into their current involvement, career path, areas of professional expertise and personal interests that they bring to NGSIS projects.

 

michael-moncada-profile

Name:

Michael Moncada

 

Current Project:

ACORN. I am working with an amazing team to build U of T’s next generation student information services – services that will address the current and future needs of the student population. This demographic is extremely dynamic and diverse – they expect great experiences when using technology (often in a mobile context) and we are working to raise the bar in that area.

 

Career Path:

Throughout my career I have worked with some inspirational, highly talented individuals across the University of Toronto. I started with Computer Science TAships as a student at UTSC (eventually transforming into a development gig). From there I ventured into the corporate world for a bit and then moved to OISE into the role of a Senior Developer and worked with some pretty cool researchers there. Thus, I finally landed at my current job in EASI. Mobile applications were something I became interested in when the iPhone came out. I was always into amateur game development since I was 12 so I thought it was the perfect computing device to create some cool immersive experiences using the onboard sensors found in todays smart phones.

 

Expert at:

I am a non-official expert at technical tinkering, and learning (not always technical) – I do a lot of reading and consuming of audio books. I also like imparting acquired knowledge to others through public speaking events when possible. I am at a point in my career where I feel it is important to give back to the community.

 

Off the clock:

Game development is something I have always found challenging as both a developer and as a designer. The fusion of math, physics, UI design and art really challenges my abilities leading to higher plateaus of geekiness. Currently the games are only prototypes in 2D, but I hope to venture into the wacky world of 3D soon. I also just recently started back into my Masters where I hope to build a mobile-based 3D immersive environment to help people learn and experiment with different aspects of science – Minecraft is the inspiration there.

Staff Profile: Michael Moncada

As part of an ongoing series, we’ve reached out to contributing members of the NGSIS program and asked them to share some insights into their current involvement, career path, areas of professional expertise and personal interests that they bring to NGSIS projects.

 

michael-moncada-profile

Name:

Michael Moncada

 

Current Project:

ACORN. I am working with an amazing team to build U of T’s next generation student information services – services that will address the current and future needs of the student population. This demographic is extremely dynamic and diverse – they expect great experiences when using technology (often in a mobile context) and we are working to raise the bar in that area.

 

Career Path:

Throughout my career I have worked with some inspirational, highly talented individuals across the University of Toronto. I started with Computer Science TAships as a student at UTSC (eventually transforming into a development gig). From there I ventured into the corporate world for a bit and then moved to OISE into the role of a Senior Developer and worked with some pretty cool researchers there. Thus, I finally landed at my current job in EASI. Mobile applications were something I became interested in when the iPhone came out. I was always into amateur game development since I was 12 so I thought it was the perfect computing device to create some cool immersive experiences using the onboard sensors found in todays smart phones.

 

Expert at:

I am a non-official expert at technical tinkering, and learning (not always technical) – I do a lot of reading and consuming of audio books. I also like imparting acquired knowledge to others through public speaking events when possible. I am at a point in my career where I feel it is important to give back to the community.

 

Off the clock:

Game development is something I have always found challenging as both a developer and as a designer. The fusion of math, physics, UI design and art really challenges my abilities leading to higher plateaus of geekiness. Currently the games are only prototypes in 2D, but I hope to venture into the wacky world of 3D soon. I also just recently started back into my Masters where I hope to build a mobile-based 3D immersive environment to help people learn and experiment with different aspects of science – Minecraft is the inspiration there.

Staff Profile: Michael Moncada

As part of an ongoing series, we’ve reached out to contributing members of the NGSIS program and asked them to share some insights into their current involvement, career path, areas of professional expertise and personal interests that they bring to NGSIS projects.

 

michael-moncada-profile

Name:

Michael Moncada

 

Current Project:

ACORN. I am working with an amazing team to build U of T’s next generation student information services – services that will address the current and future needs of the student population. This demographic is extremely dynamic and diverse – they expect great experiences when using technology (often in a mobile context) and we are working to raise the bar in that area.

 

Career Path:

Throughout my career I have worked with some inspirational, highly talented individuals across the University of Toronto. I started with Computer Science TAships as a student at UTSC (eventually transforming into a development gig). From there I ventured into the corporate world for a bit and then moved to OISE into the role of a Senior Developer and worked with some pretty cool researchers there. Thus, I finally landed at my current job in EASI. Mobile applications were something I became interested in when the iPhone came out. I was always into amateur game development since I was 12 so I thought it was the perfect computing device to create some cool immersive experiences using the onboard sensors found in todays smart phones.

 

Expert at:

I am a non-official expert at technical tinkering, and learning (not always technical) – I do a lot of reading and consuming of audio books. I also like imparting acquired knowledge to others through public speaking events when possible. I am at a point in my career where I feel it is important to give back to the community.

 

Off the clock:

Game development is something I have always found challenging as both a developer and as a designer. The fusion of math, physics, UI design and art really challenges my abilities leading to higher plateaus of geekiness. Currently the games are only prototypes in 2D, but I hope to venture into the wacky world of 3D soon. I also just recently started back into my Masters where I hope to build a mobile-based 3D immersive environment to help people learn and experiment with different aspects of science – Minecraft is the inspiration there.